CUDA Implementations

This page lists the functions of the watershed toolbox developed using the CUDA library from NVIDIA. These functions not always follow the same default signature of the other functions of this toolbox.

Source code of the algorithm used on the CILAMCE'2009 article

Source code of the algorithms mentioned in the paper:

KÖRBES, A. ; VITOR, G. B. ; LOTUFO, R. ; FERREIRA, J. V. . Advances on Watershed Processing on GPU Architecture. In: 10th International Symposium on Mathematical Morphology, 2011, Intra, Lake Maggiore, Italy. MATHEMATICAL MORPHOLOGY AND ITS APPLICATIONS TO IMAGE AND SIGNAL PROCESSING. Heidelberg : Springer Berlin, 2011. v. 6671. p. 260-271.

DOI: http://dx.doi.org/10.1007/978-3-642-21569-8_23